Try to shallowly evaluate e. Return a set containing the attributes success (true if e evaluated successfully, false if an error was thrown) and value, equalling e if successful and false otherwise. tryEval will only prevent errors created by throw or assert from being thrown. Errors tryEval will not catch are for example those created by abort and type errors generated by builtins. Also note that this doesn't evaluate e deeply, so let e = { x = throw ""; }; in (builtins.tryEval e).success will be true. Using builtins.deepSeq one can get the expected result: let e = { x = throw ""; }; in (builtins.tryEval (builtins.deepSeq e e)).success will be false.